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UNTRACEABLE
Untraceable
is interesting because it seems to be one thing on the surface and
something else entirely underneath, with somewhat different outcomes
and successes.
The basic plotline involves a
cyber-crime unit of the FBI trying to capture a budding serial
killer who plans elaborate Rube Goldberg/Dick Dastardly/Goldfinger-esque
murders that are both witnessed and accelerated by viewers who watch
online. The plot plays out somewhat successfully, albeit with a
sudden and massive amount of exposition that comes from a series of
entirely off-screen deductions and connections, as well as some
extraordinarily telegraphed plot developments early in the story.
And for folks who are supposedly tapped into almost every
conceivable data source, able to track our movements across numerous
bulletin boards and auction sites, you’d think they could use
utility company records to figure out the location of a house that
has enough heat lamps in it to grill a person or farm several acres
of underground marijuana.
What I found more interesting,
however, was the manner in which the movie depicted two other
phenomena: Our gruesome interest in all things gory and disgusting
and the strength and speed of viral marketing in our connected
world. The movie seems to be trying to shock us, but for anybody
who spends a significant amount of time in front of either a
television or computer screen, or both, it’s more of a sad
acknowledgement of human nature than any sudden enlightenment.
After all, we slow traffic by rubber-necking at accident sites,
build high ratings watching animal attacks and car chases on TV, and
share gruesome videos of deaths and dismemberments online. The
movie points this out, but much of what it has to say in this regard
(the background discussion, not the killing site itself) would
probably seem mundane in many people’s personal computer bookmark
lists.
And after a student on Facebook
managed to get a ridiculous number of people to support his bid for
a threesome in only a few days a year ago, nothing really seems very
surprising about viral networking. Just look at the current
situation with fans of the Mass Effect video game destroying the
ratings, on Amazon.com, of an author who criticized the game on Fox
News without actually having played it. You can even see the
combination of shock content and viral networking in other examples,
such as Canadian PSA’s about workplace safety that end with some
unfortunate construction worker being impaled or a cook slipping and
getting covered in hot broth. Or perhaps the unlikeliest topic for
viral humor: German forklift operator safety training. All of
which reinforce the idea that people would, indeed, watch bad things
happen to people online and that the word would spread quickly if it
ever happened.
So, as a murder mystery, the
movie is only marginally passable, and what little success it
manages is largely achieved by being at least somewhat novel, rather
than by being well structured. However, as social commentary it is
perhaps better, although it is also rather redundant in terms of
both the content and the likely audience members who are probably
even more tapped into the ideas presented than the filmmakers.
Untraceable might actually have had a greater effect if the story
had been packaged to a less clued in audience, such as the current
audience’s parents, and I’m left wondering about a far more serious
and debate-worthy film that could have been made with this same
material.
-Anthony Sheppard
tony@retrocrush.com
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